There are two exceptions: Sewing machines are not required by investors (no change to vanilla) and work clothes were also not altered. The scaling is loosely based on the scaling of the inhabitants of each house (30,40,50). The amount of required goods is scaled by a factor = 0.7 related to te previous tier. No changes had been made to other parts of the map (New World, Land of Lions). I got inspired by Maug Bedürfnis -mod and I also aware of the Persistent Needs mod.Īll goods are now required by all higher tier of populations in the Old World. This mod is not the first mod of its kind. This mod changes needs of the population in the old world like 1404, so all higher levels of population requires goods from lower levels, including buildings.
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